Grab the audio from Audio Unit v3 and process it in C++

  audiounit, c++, objective-c, xcode

Hello I’m working on a project where I already have some audio processing functions in C++ where I have an input array of audio samples. I want to turn this into an Audio Unit v3 plugin however I can’t figure out how to get pointers of InputBusArray and OutPutBusArray into a C++ file and read from the Arrays. Is this even possible? Thanks in advance!

Source: Windows Questions C++

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