I do not understand the creation of the chees board aruco this is the method:
static Ptr<CharucoBoard> cv::aruco::CharucoBoard::create ( int squaresX, int squaresY, float squareLength, float markerLength, const Ptr< Dictionary > & dictionary )
- Number of chessboard squares in X direction.
- Number of chessboard squares in Y direction.
- Length of square side.
- Length of marker side.
- The dictionary of the markers.
- Ids of all the markers.
the first question I have to ask is if I have to choose the length of the squares and markers or do I have to choose according to something? this measure then do I have to check it when I print on sheet?
The dictionary does not understand there are several constants how do I choose the best?
Predefined markers dictionaries/sets Each dictionary indicates the number of bits and the number of markers contained.
and what does the description in the documentation mean?
for example between DICT_4X4_50 and DICT_6X6_1000 what do the bits used for the markers mean? do i need these bits to do some operations later to print the image or to show the image?
Source: Windows Questions C++