Configure VTK to include after building

  3d-texture, c++, itk, opengl, vtk

I am trying to synthesize optimised 3D-textures from 2d exemplars. I was trying to refer and build a 5-year old repository. The repository in question is using VTK and ITK. When I try to make the repository after resolving some compatibility issues, I encountered the following error:

[ 23%] Built target ann
make[2]: *** No rule to make target '/media/shrikant/Data/Codes/CG_Project_References/VTK-build/lib/', needed by 'testVTKFilters'.  Stop.
make[1]: *** [CMakeFiles/Makefile2:555: appli/testFilters/CMakeFiles/testVTKFilters.dir/all] Error 2
make[1]: *** Waiting for unfinished jobs....
[ 26%] Built target testPCAMatlab
[ 30%] Built target testMedianFilter
make[2]: *** No rule to make target '/media/shrikant/Data/Codes/CG_Project_References/VTK-build/lib/', needed by 'testPCAReduction'.  Stop.
make[1]: *** [CMakeFiles/Makefile2:474: appli/testStats/CMakeFiles/testPCAReduction.dir/all] Error 2
make: *** [Makefile:152: all] Error 2

I tried to follow this article and tried to configure my VTK before building, but the SKIP_RPATH variable was already OFF. I am not sure how to configure the VTK to include the above mentioned ".so" file.

I’ve included the images for my config settings of the VTK.Config log_1Config log_2Config log_3

The repository that I am trying to build:

Source: Windows Questions C++