I’m using CLion under pop_OS! 20.04 and am currently trying to get CMake to work with GLEW because I want to follow these tutorials to get started with OpenGL. I’m relatively new to C/C++ and completely new to CMake.
I installed the libgl1-mesa-dev
,libglew-dev
,libglfw3
,libglfw3-dev
packages with apt-get install
and the glew.h
is located alongside the other GL header files in /usr/include/GL
.
When trying to compile a simple program:
#include <GL/glew.h>
int main() {
return 0;
}
cmake can’t find the headerfile:
test/main.cpp:1:10: fatal error: GL/glew.h: No such file or directory
1 | #include <GL/glew.h>
| ^~~~~~~~~~~
Do I have to manually add these header files in CMakeLists.txt
for cmake to find them? I tried like a dozen differnt suggestions but I didn’t get it to work using for example
cmake_minimum_required(VERSION 3.17)
project(test)
set(CMAKE_CXX_STANDARD 14)
find_package(GLEW REQUIRED)
include_directories(${GLEW_INCLUDE_DIRS})
link_libraries(${GLEW_LIBRARIES})
target_link_libraries(test GLEW::GLEW)
but this results in
CMake Error at /app/extra/clion/bin/cmake/linux/share/cmake-3.17/Modules/FindPackageHandleStandardArgs.cmake:164 (message):
Could NOT find GLEW (missing: GLEW_INCLUDE_DIRS GLEW_LIBRARIES)
Is this somehow a problem with CLion and I need to include libraries into my project in a different manner? Or am I using cmake in a wrong way?
Source: Windows Questions C++