OpenGL Assimp OBJ Model Loader Does Not Work [closed]

  assimp, c++, game-engine, opengl

So, my problem is is that the program displays a white window and Visual Studio quickly goes from 0 MB of process memory to 600 MB. The program will just idle and the process memory will quickly go up without any errors from OpenGL. I’m not using any pointers. I tried loading a simple cube.obj and everything’s the same and the draw calls were being made but I was still stuck with a white screen with the process memory going from 0 – 600MB. I am so confused because all of the code runs but does not display anything but a white screen.

I followed this tutorial

Source: Windows Questions C++