Why Unity keeps launching another process that is halted?


I have macOS 11.2.3 (20D91) and Unity 2021.1.f1. New Unity process constantly appears and it is halted immediately it appears? This problem emerged after i upgraded new Unity version. There is only one install of Unity. Sometimes i can work an hour without it appearing, but mostly it appears in a minute. It shows that it uses same files as project open in "main" Unity. Running my project seems to have no effect about it appearing.

It seems to cause no other problem except in Visual Studio that keeps asking to which Unity process attach code to and consuming some resources.

Is this Unity bug or is there something i can do to prevent this happening?

Unity processes

Source: Visual Studio Questions