I am currently making a cheat for an android game but it seems to crash whenever I call the function. I believe they do a stack overflow when detecting me.
I’ve heard you can bypass these by using exception handlers and int3 breakpoints, see image below (windows):
This works fine on computer but I have no idea why it crashes on android.
I am calling it correctly with the updated offset and cc so no need to worry about that.
What is wrong and could an exception handler work as a fix?
Source: Windows Questions C++