Run a c++ game server with unity

  c++, networking, unity3d

I’m trying to make a game that allows players to host a 4-8 player server and for people to join it. I’m more comfortable making a server in c++ with asio so I was wondering if it was possible for players to host the c++ server through the unity game or do I need to write a server with c#.

Source: Windows Questions C++

LEAVE A COMMENT