I would like to achieve the following in a simple (not necessarily most efficient and/or elegant way): I want to create a 320×200 QImage that I keep updating with setPixel commands. The QImage should be shown on screen and updated whenever something has changed. The could could for example look like this: QImage image (320, ..
I have been trying to solve this problem but I have not been able to find the solution yet.The problem is the background is moving. It is not supposed to.I am trying to stop the background from scrolling and only have the bat move from right to left. When the bat reaches the edge, it ..
I’m trying to make a simple animation using FLTK(a circle with increasing and decreasing radius). I’ve managed to write a simple program that seems to work, but the animation flickers. The circle disappears for a couple of milliseconds and then gets back. I’ve changed Fl_Window class to Fl_Double_Window, but that didn’t fix this problem. class ..
I have a couple of questions about OpenGL What is related between OpenGL and 3D? Why these day developers don’t use OpenGL that much? What is different between OpenGL and other software like Blender, Maya? Thank you so much Source: Windows Que..
I have a couple of questions about OpenGL Why these day developers don’t use OpenGL that much? What is different between OpenGL and other software like Blender, Maya? Source: Windows Que..
I am rendering cards that are being dealt. Player cards are at the bottom of the screen, dealer cards are more at the top. Cards are dealt from "offscreen" at the top. Thus the distance between cards starting position and player hand is longer than the distance between starting position and dealer hand. I am ..
I’m trying to come up with a way to create a growing animation in the console (using characters to make a 2D shape). Here’s an example: Frames 1 2 3 4 XX XX XX XX X X X X X X X X X X X X X X X X X X X X ..
I have this base algorithm, i wanted to modify getRadius() so that the circles would stop if they touch the border, but since i´m new in c++ and informatic in general i´m having a hard time finding the correct syntax and only have a pseudocode. Is there any way i can do that? #include <algoviz/SVG.hpp> ..
I am trying to implement Catmull-Rom interpolation for animating keyframes. Here is a pic of my code. The animation comes out really messed up. t *= samples.size(); double s = 0.5; double c0 = -s * pow(t,3.0) + 2.0 * s * pow(t,2.0)- s * t; double c1 = (2.0 – s) * pow(t,3.0) + ..
HI there I wanted to make an animation over relay on my camera feed which will be take through open cv is there any way to make an animation over relay over that live camera feed and then make that animation follow a object by tracking the object . some thing partially like VR .I ..