I was reading a document about Additive Animation , which add some animation to another; The code below demonstrate the algorithm: glm::quat rotDiff = rotQuat2 * glm::inverse(sourceRot); glm::vec3 posDiff = posVec2 – sourceVec; auto rotQuat = rotQuat1* rotDiff; auto posVec = posVec1 + posDiff; rotDiff is the rotation which should be added to origin animation; ..
I was writing a code of reading .asf file using opengl. I have drawn the joints and bones. But I really have no idea on drawing the local coordinates for each bone. I have tried some ways that it did not work well. wrong coordinates correct one Source: Windows Que..
I want to understand how to create loads of similar 2-D objects and then animate each one separately, using OpenGL. I have a feeling that it will be done using this and glfwGetTime(). Can anyone here help point me in the right direction? Ok, so here is what is the general thing that have tried ..
I have been working on a personal project to learn how to program games in C++ with the SFML library. Currently, I am trying to update a character sprite based on arrow key pressed (pressing the left arrow should make the character turn left by switching to a different sprite, and so on) with the ..
I’m working on a game that has animations with non uniform key frames so that things like start up, active, and recovery frames can be changed for balance purposes. I have looping animations such as idle and walking that loop fairly smoothly however attacking animations that only play once are very stuttery and sometimes play ..
This is an opengl program which is suppposed to move the eyes to and fro from the head to the body. the run program consists of a cirle and a pentagon below. the circle has two eyes. current issue is the whole shape is moving. but i want only the eyes to move. commenting this ..
This is an OpenGL program which is supposed to move the eyes from the head to the body. The program consists of a circle and a pentagon below. The circle has two eyes. My current issue is the that the whole shape is moving, but I only want the eyes to move. Commenting this line ..
C++ how to move Text from off screen to inside the terminal (animation 20/50 millisec.) and then stop the animation. with ? pls with examples /*this the library <ncurses.h>*/ Source: Windows Que..
I have a program written using OpenGL and glfw. In the while loop, I keep checking user input, redraw the scene and animate by keeping track of how much time has passed since paste iteration. Animation is a standard linear interpolation. I can interrupt this loop glfw checks if a key is pressed. Recently, it ..
i’m currently working on a project in which i need to use the Irrlicht lib from c++. I’m actually having some issues in making my 3D mesh animated. I also have some trouble with the format because a lot of the types accepted by this lib are old and there is not so many documentation ..