Category : arb

I am working on an old code base that uses Geometry shaders. It uses "glProgramParameteriEXT(…) to enable and specify Input/Output of the GS. The code in question is rendering curves. The input to the GS(via above mentioned method and not in the GLSL using layout specifier) is GL_LINES_ADJACENCY and output is GL_TRIANGLE_STRIP. And in the ..

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