I have an issue regarding audio recording in the context of a screen recorder application developed in C++ using FFMPEG library. What happens is that when I have to pause or stop recording, while video stops properly, audio gets stopped too early or too late (depending on I take or not the last packet before ..
I’m using libflac c++ to decode flac audio file. The thing is I already have my own parser to extract the metadata such as sampling rate, num of channels, etc. I can initialize the other audio format decoders by inputting those metadata as parameters, but I can’t find a way to do it for flac ..
I’m writing a Wii .AST game music player in c++ using Qt. I’ve got the playback part working, so that’s all fine and dandy. For 4-channel AST files (contains two parts to the song), a slider is available in the GUI that changes the SurroundAlpha (the volume of the channel pairs). The problem is that ..
When a user switches their playback device on Windows, my audio playing through waveOutWrite() simply stops. Is there a way to make it continue on the other device? I am using the WAVE_MAPPER flag in waveOutOpen(). Source: Windows Que..
What happens with my code is that, when I click the button for the first time, the audio plays but if I click it again, the audio does not play. What is the problem here? I want to play the audio file every time I click the button. Here is my code- import ‘package:just_audio/just_audio.dart’; void ..
I am working on a task where I need to get audio buffer data from a mic in real-time and process the data later, Kind of like pyaudio in python, but this one is for c++. I tried using some windows10 WAVEHDR, it works but only for windows, but I would like the one that ..
I have a regular B450 Aorus elite, and just this morning my audio stopped working after about 6 months of working just fine. I have tried messing with as many troubleshooting options as I could find, including exploring all of the possibilities outlined in Microsoft’s guide to sound problems in windows 10 Drivers checked, computer ..
Bonjour, à chaque fois que j’ouvre Opera GX (alt + tab, ouverture de l’appli…) le son de windows passe de 100 (où j’aimerais qu’il soit) à 50… Dites moi si vous avez besoin d’avantage d’infos, je vous les enverrais avec plaisir. Source: Windows..
In the past years I used my own audio engine written using the WaveOutOpen API. Now I would like to port it to Linux / MacOS. I thought about using OpenAL. What would be an efficient way to port this to Linux without changing too much code? I’m mixing the audio data from WAV files ..
I am trying to communicate with an external robot at 1 kHz using UDP protocol with WinSocket library. I am using Windows 10 Pro Version 21H2. In the hardware side, I use a pc with intel core i9 10900X 32 GB RAM and Intel I219. At a certain point it work pretty well, I did ..