Category : legacy

I’m disabling the legacy protocols on some Windows servers and I have amended the registry according to this article: https://techcommunity.microsoft.com/t5/core-infrastructure-and-security/retire-those-old-legacy-protocols/ba-p/259396 However after I reboot the servers if I run the command: [Net.ServicePointManager]::SecurityProtocol it throws: PS C:WINDOWSsystem32> [Net.ServicePointManager]::SecurityProtocol Tls, Tls11, Tls12 so I see that Tls1.2 is now enabled but I didn’t expect to see the ..

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I am working on a legacy system on Windows that uses a Node NuGet package, meaning this is Node.js 5.3.0. I am bound to this because the build pipeline (not owned by me) executes /.nugetpackagesnode.js.3.0node.exe buildscript.js. On my own machine, when my local build failed at this step, I debugged by executing .nugetpackagesnode.js.3.0node.exe and get ..

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Here is my code: void displayGraphics() { glClearColor(0.0f, 0.0f, 0.0f, 1.0f); //Defines background color glClear(GL_COLOR_BUFFER_BIT); //Clears color buffer glBegin(GL_POLYGON); //begin drawing in polygon mode //Draw 5-pointed yellow star glColor3f(1.0f, 1.0f, 0.0f); glVertex2f(-0.5, 0.75); glVertex2f(-0.6, 0.55); glVertex2f(-0.7, 0.55); glVertex2f(-0.6, 0.45); glVertex2f(-0.7, 0.25); glVertex2f(-0.5, 0.35); glVertex2f(-0.3, 0.25); glVertex2f(-0.45, 0.45); glVertex2f(-0.3, 0.55); glVertex2f(-0.45, 0.55); glVertex2f(-0.5, 0.75); glEnd(); glFlush(); ..

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