Category : signal-processing

All the JUCE tutorials and examples of AudioProcessor I find are plugins. What if I want to create my own app, with no plugins, to play an AudioProcessor? For example: HelloSamplerAudioProcessor::HelloSamplerAudioProcessor() : AudioProcessor (BusesProperties() .withOutput("Output", juce::AudioChannelSet::stereo(), true) I’m plugigng this to an AudioDeviceManager like this: auto samplerProcessor = std::make_shared<HelloSamplerAudioProcessor>(); auto samplerProcessorPlayer = std::make_shared<juce::AudioProcessorPlayer>(); samplerProcessorPlayer->setProcessor (samplerProcessor.get()); ..

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