I recently starting learning programming in C and was wondering how I would go about making mods for video games. The game I’m focused on modding first is called Watch Dogs 2. The website Nexus Mods recently in the past year started posting mods for Watch Dogs 2 and it really caught my interest since ..

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I have a graphics engine using ID2D1Device1, but I cant seem to alter it to use ID2D1Device3. Does anyone know of an example anywhere? Here is my core code: Microsoft::WRL::ComPtr<ID2D1Device1> dev2d; Microsoft::WRL::ComPtr<ID2D1DeviceContext3> devCon3; Microsoft::WRL::ComPtr<ID3D11Device> dev; // the actual Direct3D device Microsoft::WRL::ComPtr<ID3D11DeviceContext> devCon; // device context Microsoft::WRL::ComPtr<IDXGIDevice> dxgiDevice;// to get the DXGI factory Microsoft::WRL::ComPtr<IDXGIAdapter> dxgiAdapter;// to ..

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Consider the following code as C++ Primer 5th Ed. section 7.6. class Bar { public:     // … private:     static Bar mem1; // ok: static member can have incomplete type –> Tag 1     Bar *mem2;       // ok: pointer member can have incomplete type –> Tag 2     Bar mem3;        // error: data members must have complete type –> Tag ..

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I’m trying to compile my program without the CRT, to significantly reduce its size. I get this error unresolved external symbol "const type_info::`vftable’" ([email protected]@[email protected]) even after disabling RTTI in visual studio settings. If anyone could give me any ideas on how to fix this, I would greatly appreciate it. Source: Windows Que..

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I am new as a Node.js cpp-addon developer, I need to return a very big Object from cpp(Node.js cpp-addon) to Javascript logic, here is my code: cpp-addon case: var addon = require(‘bindings’)(‘addon.node’) console.time(‘perf’); console.log(‘This should be result:’, addon.getBigObject(‘foo bar’)); console.timeEnd(‘perf’); #include <napi.h> Napi::Value GetBigObject(const Napi::CallbackInfo& info) { Napi::Env m_env = info.Env(); Napi::Object node = Napi::Object::New(m_env); ..

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I created an interest rate calculator however I modified the class to specify required and range attributes. When I add them and change my variables to null I receive the error: "Adding Attribute Error This is the FutureValueModel.cs class producing the errors: public class FutureValueModel { [Required(ErrorMessage = "Please enter a monthly investment.")] [Range(1, 500, ..

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